![]() In preparation for future updates, the ability to select and deselect the player is added, this will allow the use of multiple characters in the future, so as to form a party. You will be able to see the inventory on the left, the available recipes on the right, and by hovering over a recipe, the materials needed in the middle. The crafting screen has been re-imagined - well, it didn't quite exist, so you know what I mean. This means buttons you can click on, assigning destination to the player, and a camera that can now move freely (with the keyboard arrows for now, but the mouse-at-edge-of-screen will come shortly). So the first thing you'll inevitably notice is mouse support. So it was about time to get it slightly up to date, and you'll see that in action before August is out! It is obvious though that limiting the players to using the keyboard is no good thing, it makes gameplay much harder and tedious, and let's face it, it is outdated. Survival Wasteland started as a practice project, but the appeal it had (yes, that little appeal) exceeded expectations and brought new hope. But that has brought experience, insight, and of course, new capabilities. The past year included some presentations, certification on the technology used in this game, a team project that was a complete flop, and some hard working - well, studying - hours. ![]()
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December 2022
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